Puppet Master
Demo Video
Project Info
Project Duration | 4 days |
Team Size | 1 Programmer, 1 Artist, 1 Desinger, 1 Sound Designer |
Team Members | WANG Bokang, GUAN Zitai, XU Fan, ZHOU Mo |
Platform | Windows |
Tools | Unity |
My Contributions | Programming, Playtesting |
Download Link |
Introduction
Puppet Master is a 2D puzzle game I developed during Weekly Game Jam- Week 79 on itch.io, under the theme of “Puppet Master”. I was the team leader and programmer in our team. For this theme, we can have two different understandings of "master". Puppet Master is the master of the puppet. Therefore, we designed a story about a puppet with a soul who wants to rescue its evil master. We have made many interesting endeavors in game design and the details will be discussed in the following part.
My Contributions
- As a programmer, I finished all coding work including character controller, traps, UI and a dialog system.
- As a team leader, I managed the whole team and the development process of the game.
Design
- Unique gameplay: We created a puzzle game in which the player can't control the main character directly. The puppet can only walk in one direction and the player needs to indirectly control the puppet by moving the position of poop. The poop will emit odor around the eight squares. If the puppet is in the range of odor, it will move in the direction opposite to the poop. This design is the foundation of our gameplay. It increases both the fun and the strategy of the game.
- Well-designed puzzles: There are 3 different traps. With different combinations of these three kinds of traps, we designed 13 exciting levels.
- Two different endings: We designed two different endings. The first one is a bad ending. The puppet fails to rescue its evil master and the master kills it. The happy ending is the puppet successfully rescues its master.
- Experimented with meta-game elements: We tried to add some features of the meta-game in this game. For example, we designed some special dialog between the puppet and its master to mock ourselves.